Mission efficiency bonuses (e.g. You need to sign in or create an account to do that. To make it even better, could you add all plane/tank module names in text as well? You miss 'em when you don't have them, especially multiplayer. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. This. Only start building tanks when you have achieved full air superiority! Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. The details pane of that window provides numbers across a long time frame. Damage will reduce the capacity the base can hold until repaired. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. It can be extremely useful in MP against other players if you can maintain air superiority. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. Railway guns decrease enemy attack, defense and entrenchment. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) If so what priority should they be given compared to other aircraft? The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. strategic, tactical, CAS, NAV ? Tactical bomber: Can be outfitted for any role, but is best used as CAS. you can target certain structures with your strategic bombers. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Are signal company and recon company worth it? If in a mp game yes, vs ai no. from air doctrines) only for that mission type get applied to the wing for that mission. If no missions are assigned, air wings will remain idle in their air bases. So having more support arty by having smaller divisions, boosted by SF (right) would be good. Scout plane: Provides intel on enemy troop compositions. For this reason it is advised to hold air superiority as much as possible. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. Air supply. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. Or if you just love roleplaying with night bombings then yes!!! Strategic bombers seem useless if you've never been heavily bombed. For example, with 60% air superiority the enemy will suffer a 7% penalty to . Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). The actual amount is a random value up to that portion (i.e. Lovenought 6 yr. ago. Create an account to follow your favorite communities and start taking part in conversations. A port strike mission is an air attack against enemy ships located in a naval base. military factories. They are super expensive and need to be escorted by Fighters to be worth the cost. I use them somewhat early one, so that I can then transition to 30 width divisions. The colors and interpretation of the colors is listed in the table below. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Oh, and you have to wait. An ace can increase the amount of attacks, while weather might decrease it (stacking multiplicatively). This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. Information, Frequently Asked New comments cannot be posted and votes cannot be cast. . The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. They can perform Close Air Support, Naval Strike, and Port Strike air missions. on Paradox technology, Legal An air wing can support any land combat in provinces within its range. You need a strategic bomber station within range of the target province . How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. Thus, there is no need to match CAS wing size with combat widths. Questions, Paradox Valve Corporation. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. They can perform Port Strike and Naval Strike air missions. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Information, Frequently Asked Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. on average half as much) but at least one plane always gets shot down. This page was last edited on 21 February 2023, at 12:35. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. Professional Officer Corps, earns itself back after 350 army XP. The more planes you fly over a state, the faster you will reach the maximum. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. An air wing may be assigned up to one ace only. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. New comments cannot be posted and votes cannot be cast. i was responding to that second part. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. It is VERY effective, but numbers play a big part. They may get targeted by naval anti-air. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). All trademarks are property of their respective owners in the US and other countries. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). Putting 2 factories on transport planes should be sufficient for your logistical needs. The attacks are resolved as between land units, but they ignore defense, hardness and armor. Overwhelming firepower (Overwhelming Firepower). The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. See, PDXCON Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. Bomb Scotland's infrastructure into dust and watch them all die. Amazing guide! You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. Light tanks have virtually no armor and a low cost. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). I once trapped virtually the entire British navy in the Mediterranean as Axis France. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. Is the strat bombers worth it. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. They can perform Strategic Bombing air missions, as well as drop nuclear bombs. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Strategic bomber: Destroys enemy buildings, e.g. The maximum penalty without doctrine is 35% at 100% air superiority. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. on Paradox technology, Legal yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. State anti-air can also reduce air superiority in an air region. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. Well they give tons of war score for one more day. Too little offensive power is bad, but too low Org/HP is also bad. meanwhile if you just take the right side you're only getting a 30% bonus. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. The poor AI can't defend well against bombers. @jellestuifzand Good idea, I'll do that later! Earthquake relief sale gives you $1000 worth of Steam . With the new update (DLC?) Port strike. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. The attacking planes deal attacks against a randomly selected enemy division. New comments cannot be posted and votes cannot be cast. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . When 1.4 comes out I believe tomorrow this will supposedly be fixed. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. Air superiority is provided by planes actively performing their mission and depends on their type as well. Aircraft carriers act as additional, floating air bases. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. 66. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Press J to jump to the feed. You can add up to 5 support companies to a division. Strats can completely cripple the enemy, but requires a lot of IC. Heavy fighters are more effective than light fighters in this role. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. JavaScript is disabled. CAS provide an attack bonus which boosts the stats of friendly units in the combat. Close Air Support planes are designed to provide support in land combat. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Breakthrough only needs to be as high as enemy soft attack (per combat width). A new air wing is deployed from the air base screen. Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. Has to be performed in the land area on which the port lies. Enabling pilot exercises will disable all other missions. Through Corpo di Truppe Volontarie focus. Attacking an enemy province in bad weather or bad terrain. Intel advantage + air superiority can go from 25% to 40% bonus. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. CAS planes. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. This is a community maintained wiki. Solution? Naval strike. Yeah. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . It is possible to have a 1940 plane at the start of 1939! Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. A wing with more planes than can join its highest priority battle can split to join multiple battles. Example: A battle takes place in a forest province (-10% enemy air superiority). Try to capture an enemy air base as quickly as possible, so that the player can redeploy some fighters and CAS there. Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. supposedly this was fixed in v1.9.1 in an. Wings of 500 bomb the shit out of any zone. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. I thought that stat-wise regular fighters were superior, not the least because of the higher production numbers. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. [14], Available for: Fighter (needs to be unlocked by country rule). This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. Make sure your tanks have at least 80% reliability, preferably 90%. These variants are able to launch from and land on aircraft carriers. Redirect page. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. Btw the current war score from strat bombing is completely broken and overpowered. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. Design tip: maximize soft attack and breakthrough. All rights reserved. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. Jump to navigation Jump to . I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. Are tactical bombers worth it hoi4? They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. Each land-based air base can support 200[1] planes per base level without any penalties. But this may only work if their air bases are already close to full capacity. Example below: As the UK player, there is 60% intel about Italy's air force. You are using an out of date browser. Naval Bombers are able to perform attacks against enemy ships. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play This item will only be visible to you, admins, and anyone marked as a creator. Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. The Air technology research tree is used to unlock and improve different types of aircraft. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. This is a community maintained wiki. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. hoi4 isn't an easy game, people opt to play it . Moving to an allied or enemy province in bad weather or bad terrain. New comments cannot be posted and votes cannot be cast. Als. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? Very important when pushing into an area where supply hubs are far apart. Strategic bombers can be fought in the air by fighters. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. Same goes for AA. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. It's a harrowing death spiral. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. Wings can be split or multiple wings of the same type merged into one in the air base view. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. Ai is so shit you dont need any strat. The recon company provides simpler benefits: speed and reconnaissance. 1. Amphibious tanks have terrible armor, which makes them unusable. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. 90% -> 99%. Cripple that economy. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Permanent link; Page information; Ad Space Strategic bomber. If you build air, you do it for strategic bombing or supporting your ships. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?)
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